Model format: .blender .fbx .obj
*Any object
*Colour (Not a texture)
*Your sketch sketches
*A little animation

-Complex animation
-Animals
-A complex structure in Beziers

*Any object
*Texture
*Your sketch sketches
*A little animation

-Complex animation
-Animals
-A complex structure in Beziers

*Any object
*Complex texture
*Your sketch sketches
*A little animation

-Complex animation
-Animals
-A complex structure in Beziers

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